Autodesk releases Flame Family 2018.3

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Autodesk recently released update 3 for its Flame 2018 family of 3D visual effects
(VFX) and finishing software, which includes Flame, Flare, Flame Assist and Lustre.
Flame 2018.3 empowers creative professionals to explore new, more efficient ways of
working in post, with feature enhancements that offer greater pipeline flexibility,
speed and support for emerging formats and technology.

Flame 2018.3 release highlights include:
– Action Selective: Apply FX colour to an image surface or the whole action scene via
the camera
– Motion Warp Tracking: Organically distort objects that are changing shape, angle
and form with new 32-bit motion vector-based tracking technology
– 360° VR Viewing Mode: View LatLong images in a 360° VR viewing mode in the
Flame player or any viewport during compositing and manipulate the field of
view
– HDR Waveform Monitoring: Set viewport to show luminance waveform; red, green,
blue (RGB) parade; colour vectorscope or 3D cube; and monitor a range of HDR and
wide colour gamut (WCG) colour spaces including Rec2100 PQ, Rec2020 and DCI P3

– Shotgun Software Loader: Load assets for a shot and build custom batches via
Flame’s Python API, and browse a Shotgun project for a filtered view of individual
shots
– User-Requested Improvements for Action, Batch, Timeline and Media Hub

Beta customers given advance access to Flame 2018.3 share their
experiences with the latest release in production:

“Flame continues to be the top editorial and VFX solution out there, and 2018.3 is one
of the best releases yet. Vector-based tracking will be transformative and has the
potential to save hours, even days of work,’ says Out of House VFX artist David Stern.
“The new release also includes more advanced selective tools that increase options
from lightbox effects and keys through lightbox; it’s amazing.’

“The new standalone Python console in Flame 2018.3 is a great; together with pybox
and Python hooks, it gives us everything we could possibly ask for in a piece of
software while allowing us to get better organised and keep our workflow moving,’
says Treehouse edit finishing artist John Fegan. “We’re also excited about the
enhanced FBX export with physically based renderer (PBR) for Maya, and motion
analysis updates, which are huge. Using motion vector maps, we can now achieve
things we couldn’t with a planar tracker or 3D track.’

“One of the great things about Flame is that Autodesk is continuously delivering
features through extension releases like 2018.3 that introduce new problem-solving
tools and ways of working, like the Python API integration, which is a huge step
forward for Flame,’ says freelance compositing Aatist Marcel Lemme. “It brings
another toolbox inside to an already great toolbox that I can use to build new
solutions and automate processes, rather than do everything by hand, saving days of
prep.’

Pricing and availability
Flame Family 2018.3 is available today at no additional cost to customers with a
current Flame Family 2018 subscription. For more info, visit the Autodesk website.

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